imesh/nullmesh.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2002 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_NULLMESH_H__ 00020 #define __CS_IMESH_NULLMESH_H__ 00021 00026 #include "csutil/scf.h" 00027 00031 class csVector3; 00032 class csBox3; 00033 struct iMeshObject; 00034 struct iObjectModel; 00035 00039 struct iNullMeshState : public virtual iBase 00040 { 00041 SCF_INTERFACE (iNullMeshState, 1, 0, 0); 00042 00048 virtual void SetRadius (float radius) = 0; 00050 virtual float GetRadius () const = 0; 00056 virtual void SetBoundingBox (const csBox3& box) = 0; 00058 virtual void GetBoundingBox (csBox3& box) = 0; 00059 00066 virtual void SetHitBeamMeshObject (iMeshObject* mesh) = 0; 00067 }; 00068 00072 struct iNullFactoryState : public virtual iNullMeshState 00073 { 00074 SCF_INTERFACE (iNullFactoryState, 1, 0, 0); 00075 00081 virtual void SetCollisionMeshData (iObjectModel* data) = 0; 00082 }; 00083 00086 #endif // __CS_IMESH_NULLMESH_H__ 00087
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