ivideo/shader/shader.h File Reference
Shader-related interfaces. More...
#include "csutil/scf.h"
#include "iutil/array.h"
#include "csgfx/shadervar.h"
#include "csutil/array.h"
#include "csutil/bitarray.h"
#include "csutil/refarr.h"
#include "csutil/set.h"
#include "csutil/strset.h"
#include "csutil/noncopyable.h"
Go to the source code of this file.
Classes | |
struct | csShaderMetadata |
Shader metadata. More... | |
class | csShaderVariableStack |
A "shader variable stack". More... | |
struct | iShader |
Specific shader. More... | |
struct | iShaderCompiler |
Compiler of shaders. More... | |
struct | iShaderManager |
A manager for all shaders. More... | |
struct | iShaderPriorityList |
A list of priorities as returned by iShaderCompiler::GetPriorities(). More... | |
struct | iShaderVariableContext |
This is a baseclass for all interfaces which provides shadervariables both dynamically and static. More... | |
Namespaces | |
namespace | CS |
Main namespace for CrystalSpace. | |
namespace | CS::Graphics |
Graphics and rendering related classes. | |
Enumerations | |
enum | csShaderTagPresence { TagNeutral, TagForbidden, TagRequired } |
Possible settings regarding a techique tag's presence. More... | |
Functions | |
static csShaderVariable * | csGetShaderVariableFromStack (const csShaderVariableStack &stack, const CS::ShaderVarStringID &name) |
Helper function to retrieve a single value from a shader variable stack. |
Detailed Description
Shader-related interfaces.
Definition in file shader.h.
Enumeration Type Documentation
enum csShaderTagPresence |
Possible settings regarding a techique tag's presence.
- Enumerator:
Function Documentation
static csShaderVariable* csGetShaderVariableFromStack | ( | const csShaderVariableStack & | stack, | |
const CS::ShaderVarStringID & | name | |||
) | [inline, static] |
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