CS::Animation::iFurPhysicsControl Struct Reference
Controller that updates the iFurMesh's geometry. More...
#include <imesh/furmesh.h>
Inheritance diagram for CS::Animation::iFurPhysicsControl:
Public Member Functions | |
virtual void | SetAnimatedMesh (CS::Mesh::iAnimatedMesh *animesh)=0 |
Set the animesh on which the iFurMesh is attached. | |
virtual void | SetBulletDynamicSystem (CS::Physics::Bullet::iDynamicSystem *bulletDynamicSystem)=0 |
Set the iDynamicSystem (optional). | |
virtual void | SetRigidBody (iRigidBody *rigidBody)=0 |
Set the rigid body on which the iFurMesh is attached. |
Detailed Description
Controller that updates the iFurMesh's geometry.
Definition at line 101 of file furmesh.h.
Member Function Documentation
virtual void CS::Animation::iFurPhysicsControl::SetAnimatedMesh | ( | CS::Mesh::iAnimatedMesh * | animesh | ) | [pure virtual] |
Set the animesh on which the iFurMesh is attached.
virtual void CS::Animation::iFurPhysicsControl::SetBulletDynamicSystem | ( | CS::Physics::Bullet::iDynamicSystem * | bulletDynamicSystem | ) | [pure virtual] |
Set the iDynamicSystem (optional).
virtual void CS::Animation::iFurPhysicsControl::SetRigidBody | ( | iRigidBody * | rigidBody | ) | [pure virtual] |
Set the rigid body on which the iFurMesh is attached.
The documentation for this struct was generated from the following file:
- imesh/furmesh.h
Generated for Crystal Space 2.0 by doxygen 1.6.1