CS::RenderManager::LightingVariablesHelper::PersistentData Struct Reference
Data used by the helper that needs to persist over multiple frames. More...
#include <csplugincommon/rendermanager/lightsetup.h>
Public Member Functions | |
void | UpdateNewFrame () |
Do per-frame house keeping - MUST be called every frame/ RenderView() execution. |
Detailed Description
Data used by the helper that needs to persist over multiple frames.
Users of LightingVariablesHelper must store an instance of this class and provide it to the helper upon instantiation.
Definition at line 258 of file lightsetup.h.
Member Function Documentation
void CS::RenderManager::LightingVariablesHelper::PersistentData::UpdateNewFrame | ( | ) | [inline] |
Do per-frame house keeping - MUST be called every frame/ RenderView() execution.
Definition at line 272 of file lightsetup.h.
The documentation for this struct was generated from the following file:
- csplugincommon/rendermanager/lightsetup.h
Generated for Crystal Space 2.0 by doxygen 1.6.1