iCameraSectorListener Struct Reference
[Views & Cameras]
Implement this interface if you are interested in learning when the camera changes sector. More...
#include <iengine/camera.h>
Inheritance diagram for iCameraSectorListener:
Public Member Functions | |
void | CameraMoved (iCamera *camera) |
Fired when the camera moves. | |
virtual void | NewSector (iCamera *camera, iSector *sector)=0 |
Fired when the sector changes. |
Detailed Description
Implement this interface if you are interested in learning when the camera changes sector.
This callback is used by:
Definition at line 84 of file camera.h.
Member Function Documentation
void iCameraSectorListener::CameraMoved | ( | iCamera * | camera | ) | [inline, virtual] |
Fired when the sector changes.
Implements iCameraListener.
The documentation for this struct was generated from the following file:
- iengine/camera.h
Generated for Crystal Space 2.0 by doxygen 1.6.1