CrystalSpace

Public API Reference

iParticleBuiltinEmitterCylinder Struct Reference
[Mesh plugins]

An emitter spawning the new particles around a cylinder geometry. More...

#include <imesh/particles.h>

Inheritance diagram for iParticleBuiltinEmitterCylinder:

List of all members.

Public Member Functions

virtual const csVector3GetExtent () const =0
 Get cylinder extent vector (from center to one end-point).
virtual float GetRadius () const =0
 Get cylinder radius.
virtual void SetExtent (const csVector3 &extent)=0
 Set cylinder extent vector (from center to one end-point).
virtual void SetRadius (float radius)=0
 Set cylinder radius.

Detailed Description

An emitter spawning the new particles around a cylinder geometry.

Definition at line 652 of file particles.h.


Member Function Documentation

virtual const csVector3& iParticleBuiltinEmitterCylinder::GetExtent (  )  const [pure virtual]

Get cylinder extent vector (from center to one end-point).

virtual float iParticleBuiltinEmitterCylinder::GetRadius (  )  const [pure virtual]

Get cylinder radius.

virtual void iParticleBuiltinEmitterCylinder::SetExtent ( const csVector3 extent  )  [pure virtual]

Set cylinder extent vector (from center to one end-point).

virtual void iParticleBuiltinEmitterCylinder::SetRadius ( float  radius  )  [pure virtual]

Set cylinder radius.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1