csplugincommon/rendermanager/autofx_reflrefr.h File Reference
Automatic reflection/refraction textures. More...
#include "iengine/mesh.h"
#include "imesh/object.h"
#include "imesh/objmodel.h"
#include "csgeom/polyclip.h"
#include "csplugincommon/rendermanager/posteffects.h"
#include "csplugincommon/rendermanager/rendertree.h"
#include "csplugincommon/rendermanager/texturecache.h"
Go to the source code of this file.
Classes | |
struct | CS::RenderManager::AutoFX::ReflectRefract_Base::PersistentData |
Data used by the helper that needs to persist over multiple frames. More... | |
class | CS::RenderManager::AutoFX::ReflectRefract< RenderTree, ContextSetupReflect, ContextSetupRefract > |
Render manager helper for automatic plane reflection/refraction textures. More... | |
class | CS::RenderManager::AutoFX::ReflectRefract_Base |
Base class for ReflectRefract, containing types and members which are independent of the template arguments that can be provided to ReflectRefract. More... | |
Namespaces | |
namespace | CS |
Main namespace for CrystalSpace. | |
namespace | CS::RenderManager |
Classes for render manager plugin implementation. | |
namespace | CS::RenderManager::AutoFX |
Classes for "automatic effects" (usually providing special textures or similar on an if-uses basis). |
Detailed Description
Automatic reflection/refraction textures.
Definition in file autofx_reflrefr.h.
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