iutil/visualdebug.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2010 Christian Van Brussel, Institute of Information 00003 and Communication Technologies, Electronics and Applied Mathematics 00004 at Universite catholique de Louvain, Belgium 00005 http://www.uclouvain.be/en-icteam.html 00006 00007 This library is free software; you can redistribute it and/or 00008 modify it under the terms of the GNU Library General Public 00009 License as published by the Free Software Foundation; either 00010 version 2 of the License, or (at your option) any later version. 00011 00012 This library is distributed in the hope that it will be useful, 00013 but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00015 Library General Public License for more details. 00016 00017 You should have received a copy of the GNU Library General Public 00018 License along with this library; if not, write to the Free 00019 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00020 */ 00021 #ifndef __VISUALDEBUG_H__ 00022 #define __VISUALDEBUG_H__ 00023 00024 #include "iutil/plugin.h" 00025 #include "csutil/cscolor.h" 00026 00027 class csReversibleTransform; 00028 class csVector3; 00029 struct iObjectRegistry; 00030 struct iView; 00031 00036 namespace CS { 00037 namespace Debug { 00038 00042 struct iVisualDebugger : public virtual iBase 00043 { 00044 SCF_INTERFACE(iVisualDebugger, 1, 0, 0); 00045 00055 virtual void DebugTransform (const csReversibleTransform& transform, 00056 bool persist = false, 00057 float size = 0.1f) = 0; 00058 00070 virtual void DebugPosition (const csVector3& position, 00071 bool persist = false, 00072 csColor color = csColor (0.0f, 1.0f, 0.0f), 00073 size_t size = 3) = 0; 00074 00084 virtual void DebugVector (const csReversibleTransform& transform, 00085 const csVector3& vector, 00086 bool persist = false, 00087 csColor color = csColor (0.0f, 1.0f, 0.0f)) = 0; 00088 00094 virtual void Display (iView* view) = 0; 00095 }; 00096 00101 class VisualDebuggerHelper 00102 { 00103 public: 00107 static void DebugTransform (iObjectRegistry* object_reg, 00108 const csReversibleTransform& transform, 00109 bool persist = false, 00110 float size = 0.1f) 00111 { 00112 csRef<iVisualDebugger> debugger = csQueryRegistryOrLoad<iVisualDebugger> 00113 (object_reg, "crystalspace.utilities.visualdebugger"); 00114 debugger->DebugTransform (transform, persist, size); 00115 } 00116 00120 static void DebugPosition (iObjectRegistry* object_reg, 00121 const csVector3& position, 00122 bool persist = false, 00123 csColor color = csColor (0.0f, 1.0f, 0.0f), 00124 size_t size = 3) 00125 { 00126 csRef<iVisualDebugger> debugger = csQueryRegistryOrLoad<iVisualDebugger> 00127 (object_reg, "crystalspace.utilities.visualdebugger"); 00128 debugger->DebugPosition (position, persist, color, size); 00129 } 00130 00134 static void DebugVector (iObjectRegistry* object_reg, 00135 const csReversibleTransform& transform, 00136 const csVector3& vector, 00137 bool persist = false, 00138 csColor color = csColor (0.0f, 1.0f, 0.0f)) 00139 { 00140 csRef<iVisualDebugger> debugger = csQueryRegistryOrLoad<iVisualDebugger> 00141 (object_reg, "crystalspace.utilities.visualdebugger"); 00142 debugger->DebugVector (transform, vector, persist, color); 00143 } 00144 00148 static void Display (iObjectRegistry* object_reg, iView* view) 00149 { 00150 csRef<iVisualDebugger> debugger = csQueryRegistryOrLoad<iVisualDebugger> 00151 (object_reg, "crystalspace.utilities.visualdebugger"); 00152 debugger->Display (view); 00153 } 00154 }; 00155 00156 } // namespace CS 00157 } // namespace Debug 00158 00159 #endif // __VISUALDEBUG_H__
Generated for Crystal Space 2.0 by doxygen 1.6.1