Crystal Space
Welcome, Guest. Please login or register.
October 23, 2017, 01:36:22 am

Login with username, password and session length
Search:     Advanced search
9063 Posts in 2051 Topics by 77755 Members
Latest Member: Brittosachet867
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  Associate Projects / CEL Discussion / Re: CelStart on: October 07, 2006, 11:33:01 am
Wow, that was fast, many thanks! Downloading now, looking forward to trying it out.

2  Associate Projects / CEL Discussion / Re: CelStart on: October 06, 2006, 03:28:14 pm
Thanks for the new demos, jorrit!

Since I'm on Linux, may I ask if it would be possible to also provide a CelStart binary version 4 for Linux? I'm especially interested in Python support, which is, as I understood, not present in the current Linux version 2, right?

In any case, thanks for all your work!

3  Associate Projects / CEL Discussion / Re: CelStart on: September 01, 2006, 09:48:19 pm
Thanks for your reply, jorrit. I'm sure CelStart will evolve with time, it already is a great start. If it won't run with Python scripts yet, I may very well take the opportunity to familiarize myself with xml scripting, which I was too lazy to do yet.

So, all is well, thanks again for all your work. Smiley

4  Associate Projects / CEL Discussion / Re: CelStart on: September 01, 2006, 07:36:28 pm
I just tried CelStart with some of the demo games and it works very very nicely. I also want to express my thanks to all of those who made this available! I think that CelStart seems to be a very good option for people who don't want to or can't use C++.

Since I like to script in Python, I'm looking forward to use Python scripting with CelStart, so hope I will be able to figure out how to do that, since there are no Python demos yet. I would also like to use Blender and blender2crystal together with CelStart, if this is possible.

But one thing at a time. Smiley

Again, my sincere thanks and also congrats from me for this nice gift. Smiley

5  Crystal Space Development / Game Content Creation / Re: Sound Editor/Maker on: May 15, 2006, 04:41:28 pm
For Linux users I'd like to recommend Om for sound synthesis. It's a relatively young project but very much usable already. Om is a host for LADSPA (effects) and DSSI (intruments) plugins and enables one not only to make music, but would also be usable for making synthetic sounds of all kinds.

There are also much more sound synthesis programs for Linux (and, to some degree, also for Windows). Most of them can be found at the very comprehensive Linux audio pages in the section 'Software Synthesis & Music Composition'. Most known are probably Csound, Pure Data, and SuperCollider, which feature a kind of music synthesis scripting language, in Pure Data's case even graphical.

Have fun exploring Smiley

6  Crystal Space Development / Game Content Creation / Re: blender2crystal overlay font size on: May 15, 2006, 04:23:55 pm
Thanks a lot, Caedes, and thanks again for your great script. It's so much fun using it and it also helps in learning Crystal Space's Python bindings.

7  Crystal Space Development / Game Content Creation / blender2crystal overlay font size on: May 06, 2006, 07:03:41 pm
Hi darek and caedes,

I just tested blender2crystal-0.6.0pre3 and I like the new overlay gui very much, thanks for making this Smiley. I'm totally amazed at your skills.

As much as I like this feature, I find the font size too small for my eyes, and I can test and play with it only for a few minutes at a time.

Is there a way for me to increase the font size, and if not, are there any plans to make it configurable? I also would be willing to edit the python sources myself and already had a look, but so far I didn't find the correct places to change.

The font sizes in the old gui are fine for me, btw.

Thanks, Sanne
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 2.162 seconds with 17 queries.