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 on: October 17, 2017, 12:20:55 pm 
Started by Lokked - Last post by Pabloce
Good job Lokked, it works for me too.
Thank you

 on: October 16, 2017, 11:24:52 am 
Started by Myzonez - Last post by Cerraeibar

Can you help me with more information, I need to update details.

Thanks in advance

 on: October 11, 2017, 11:28:52 am 
Started by eventhorizon5 - Last post by robercerra
Thank you, I was looking for something similar. It was a great help.

 on: October 10, 2017, 04:55:14 pm 
Started by Ufaforwork0 - Last post by Ufaforwork0
Hi there, My name's Thuner
I have and idea to implement some post effect like bloom, blur...
Standard instruction of this kind is:
  - Render this scene
  - Render/capture this scene to texture แทงบอลเงินสด
  - Draw back this texture with effect to window clip with specify shader.
I done two first steps, when implement last step, I don't understand how CS shader system work  (I'm very new to CS), how I can draw one texture with specific shader (in this example is cg shader), and done by code, not by define in world scene. And this shader is only access to one texture and render target.
Thanks for advance.

 on: October 10, 2017, 04:24:36 pm 
Started by Ufaforwork2 - Last post by Truders

Do you solve the situation?

Does anybody have an answer?

I need help with a similar problem, thanks in advance.


 on: October 07, 2017, 07:14:44 pm 
Started by Yut.sin1301 - Last post by Yut.sin1301
Hi there, My name is Tommy

my company is planning a new project for 3D Visualization. Now we are looking for a 3D Engine that can be used for the rendering of the scences.
Some geographic data should be visualized thus it would be nice if the engine can support the transformation of different geographic coordinate systems. But nevertheless it should be clear that this feature is not needed for a game engine แทงบอลสเต็ป

An important point is the fact, that the engine can be used in a browser using a plugin. According to this the data should be fetched from a web server or database using some sort of dynamic loading or streaming. If it is possible to fetch some files from the web it shoudl be possible to encrypt the data. Furthermore the received data should be cached to reduce the traffic.

The embedding of images, sounds and videos into the scene would be nice. Especially for videos the supported formats are important.

It would be nice if you can tell me if some of the demands are supported by the engine.

Thanks and best regards

 on: October 01, 2017, 06:56:33 pm 
Started by Ufaforwork2 - Last post by Canifistol
Does anyone have a solution? An answer would help my own situation

 on: September 27, 2017, 01:44:31 pm 
Started by Medico6601 - Last post by Medico6601
Hi there, My name's Thurner
I download crystal2blender and have some problems. When I want to export my mesh into crystal space format, i got "E: Make sure you set your CRYSTAL environment variable before loading blender" error.

I was trying to launch blender this way (I use Linux):
> CRYSTAL=/opt/crystalspace (path to crystal space)
> export CRYSTAL
> blender
Any help would be greatly appreciated

 on: September 27, 2017, 08:44:28 am 
Started by Yut.sin1301 - Last post by Yut.sin1301
Hi there วิธีเล่นคาสิโนบนมือถือ

I have toyed with CS and CEL for a while now, and have been able to create a small application. But it is not yet working as efficiently as I would like it to. The application is a simulator and right now I have only one camera in the simulator. Also I only actually need a picture out of the simulator every few seconds, and not a continous stream of visual information. In order to speed up my simulation process I would like to render the camera output only every 5 seconds or something like that. Unfortunately my knowledge of CS and CEL is very limited, so I have no idea where to start looking. Any suggestions?

On top of that, I would like to have multiple cameras in my environment. I managed to create more than one entity with a camera via CEL, but I do not know how to switch to a different camera. Some info on how to do that
 would be great.

Thanks in advance

 on: September 20, 2017, 08:46:41 am 
Started by Leon - Last post by Carolinegrossi
Greetings! I'd like to thank you for the shared topic! Will it be extended soon?

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