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Latest Member: Writilonak95
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1  Miscellaneous / Article/Tutorial Discussion / Tutorial Format on: August 17, 2006, 02:41:02 am
      First off I'd like to thank all of the people who have written Crystal Space tutorials.  Theres no way the average joe could get things running without them.  I would like to put out a request though.  Very few of the tutorials bother to mention what Platform and Version specs were used.  A small header or footnote would make things alot easier.  for instance..........

                                  0.98/ Windows 2000; and XP/ Blender/ATI RADEON/ VS6.

Then at the bottom of the page you put this.   "If you get this working please note your System configuration if it is different than above. Using format Verision/platform/program/graphics/compiler."

I think you would get alot fewer of these threads...."I tried 'Blank' and it didn't work"..."Well did you try 'blank'..."yes I tried 'blank' and also 'blank"..."What version are you using?"...."Im using Blank"..."Hmm that should work then, what platform?"...."Windows."..."Well I havent tried it on windows."....

It's great that everyone is helpful, but it seems like alot of work.  Especially for the guy who wrote the tutorial, and the developers who get peppered with questions every time someone gets stuck. It would be alot easier on people searching for platform specific solutions and info if it was organized from the top down. 

2  Crystal Space Development / Support / Visual Express (Solutions) on: August 15, 2006, 09:27:32 pm
  For anyone trying to compile in Visual Express. ..There are a few tutorials out there that contain info on compiling under express, but it's pretty spread out.  First I would read the general tutorials on compiling cs in windows. Use the most recent compilation of win32libraries or your going to get "ZLIB'd" to death.  Secondly make sure you download, the visual express libraries pack, as well as SDK.  Then you need to download the directx sdk. In express open up the solution in the folder cs/msvc/8.
You should be able to compile with only 1-2 errors and be able to fire up all the test apps etc.. afterwards. If that works for you and you figure out how to get CEL running let me know. Cause I haven't figured that one out yet.
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