Crystal Space
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9063 Posts in 2051 Topics by 77930 Members
Latest Member: Asknbalive
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1  Miscellaneous / Article/Tutorial Requests / Cell Shading on: October 17, 2006, 01:11:59 am
I need a tut on how to make shadows and such with no ambience at all, like this:
2  Crystal Space Projects / WIP Projects / Re: Crazy Rabbit on: October 17, 2006, 12:59:05 am
I made a thread about my project, so I'd thougt I'd look at some others. It looks great! Do you do every part of the game by yourself or just programming/3d modeling? Sorry for n00bing around if that was a stupid question.
3  Crystal Space Projects / WIP Projects / Rising Tide Online on: October 17, 2006, 12:53:39 am

Unique Features: Realtime/turnbased battle system, dungeons, different gravity and physics for different levels, and cell(toon) shaded 3d graphics.
Style: Fantasy/SciFi

I want this to take some features from other games such as .hack,Zelda OoT/MM, Trickster, and Flyff.

I need some help for this project!!! I have decided to use CS for the game engine, it looks really neat, I'll post some screeshots when I get a working prototype. I will also try to integrate a project called Ghostdive. Ghostdive is not a game, it is more of a platform that is for  virtual reality. You can read more about these projects on my website. Any help for this project would be greatly appreciated!!! Wink

Here's my site:
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