I've recently (day before yesterday) started playing with crystalspace. I'm more of an artist than coder, but I still found it pretty easy to use.
I'm having a problem however, with loading cal3d-chars (more specifically the demonstration character "Cally"). Although I have compiled both cal3d and cs (in that order) from source, I get the following message when trying to load it (in the way described at http://www.crystalspace3d.org/docs/online/manual/MeshObject-SprCal3D.php):
Code:
SCF_WARNING: factory returned a null instance for crystalspace.mesh.loader.factory.sprite.cal3d
if error messages are not self explanatory, recompile CS with CS_DEBUG
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'
crystalspace.maploader.parse.meshfact: Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
crystalspace.maploader.parse.meshfact: [node: meshfact(name=test),plugin]
crystalspace.application.simple1: Error loading mesh object factory!
Segmentation fault (core dumped)
if error messages are not self explanatory, recompile CS with CS_DEBUG
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'
crystalspace.maploader.parse.meshfact: Error loading plugin 'crystalspace.mesh.loader.factory.sprite.cal3d'!
crystalspace.maploader.parse.meshfact: [node: meshfact(name=test),plugin]
crystalspace.application.simple1: Error loading mesh object factory!
Segmentation fault (core dumped)
If someone could point me in the right direction to solve this I would be forever grateful.
Thanks,
Vidar





