Crystal Space
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9018 Posts in 2051 Topics by 8498 Members
Latest Member: Travisware
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Subject Started by Replies Views Last post
smooth bumbmapping « 1 2 » SkyFox 21 12050 Last post January 08, 2008, 04:51:17 pm
by SkyFox
Q: Character animations lacks one thing? Kriss 3 4016 Last post December 08, 2007, 06:11:07 pm
by Darek
Per-pixel lighting? Kriss 5 5111 Last post November 30, 2007, 01:52:01 am
by Kriss
how to make portal in 3ds max? 1 4519 Last post November 23, 2007, 07:14:28 am
by Kriss
Portals in maps created in 3DMax bernardofd 3 4623 Last post November 15, 2007, 05:37:36 pm
by Kriss
XML (CS3D "World" file) questions Kriss 4 3686 Last post November 15, 2007, 05:24:40 pm
by Kriss
blender2crystal error dave 1 2978 Last post November 06, 2007, 11:48:48 am
by Darek
no alpha SkyFox 2 3039 Last post November 04, 2007, 08:54:42 pm
by SkyFox
blender2crystal environment variables fireside 1 2636 Last post November 04, 2007, 04:23:25 am
by fireside
Library texture loading SkyFox 2 3103 Last post November 03, 2007, 09:56:41 am
by SkyFox
smooth texture seams with terrains Freetimecoder 0 2304 Last post October 25, 2007, 09:00:28 pm
by Freetimecoder
Q: multiple semi-transparent objects? Kriss 10 6250 Last post October 21, 2007, 04:19:58 am
by Kriss
LOD meshes in Blender2Crystal bookeater2 0 2471 Last post October 19, 2007, 08:10:06 pm
by bookeater2
csColliderActor and collision with objects not reporting exact collision Panch 3 3071 Last post October 16, 2007, 10:07:39 pm
by Panch
need some help with aggro « 1 2 » Panch 19 10704 Last post October 13, 2007, 11:42:15 pm
by Panch
b2crystal- need help 5 4658 Last post October 11, 2007, 09:25:03 pm
by
VFS, needing help Tuxkhan 5 4820 Last post October 07, 2007, 04:19:02 pm
by jorrit
Some problems about using 3ds max to export CS! 1 3590 Last post September 11, 2007, 04:09:20 pm
by Kriss
How to use a export map in the example "walktest.exe" 4 3671 Last post September 06, 2007, 05:23:20 am
by jorrit
blender2crystal soundpath 3 3468 Last post August 14, 2007, 08:41:30 pm
by genjix
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