I just tried this out, and I have an almost black screen. There is a room, but it's really dark in there. -relight doesn't help.
Output is:
$ ./walktest data/stenciltest/
WARNING: could not load plugin 'crystalspace.window.x.extf86vm'
DEBUG: Sound System Software Renderer Initializing...
Total level load time: 1.686 seconds
crystalspace.graphics3d.shader.fixed.fp:
? Invalid alpha modifier: color
? [node:
? shader(name=light),technique(priority=150),pass,fp,fixedfp,layer,alphasource]
? Invalid alpha modifier: color
? [node:
? shader(name=light),technique(priority=150),pass,fp,fixedfp,layer,alphasource]
? Invalid alpha modifier: color
? [node:
? shader(name=light),technique(priority=150),pass,fp,fixedfp,layer,alphasource]
Cleaning up...
Segmentation fault
The segmentation fault happens when exiting any CS application. It appears somewhere in OpenGL/TLS. Propably the video driver.
Debian Linux testing
Kernel 2.6.15.4
GeForce 2 Ti
nVidia driver 7174
I just updated to revision 25269 and the error output disappeared, but the room is still dark.
Most other apps and maps also show the ...shader.glcg error, propably because I don't have libcg installed when building CS.