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New Castle level in CS: Testers required
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Topic: New Castle level in CS: Testers required (Read 2548 times)
jorrit
Administrator
Hero Member
Posts: 1703
New Castle level in CS: Testers required
«
on:
October 04, 2006, 07:25:42 am »
There is a new castle level in CS. If you start walktest you'll see
it. We are not sure yet if we want to keep this as the default level
or not. That depends on how good it works for everyone. So I would
like people to try it out and tell me if it is fast enough and if it
looks ok.
Greetings,
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paganwarrior
Jr. Member
Posts: 68
Re: New Castle level in CS: Testers required
«
Reply #1 on:
October 04, 2006, 12:46:12 pm »
Intel P4 Celeron 2.0Ghz
WindowsXP
ATI 9550 Ultra II with the newest Catalyst driver
768Mb RAM
20-50 FPS in 1024*768 85HZ fullscreen.
Perfect for me. This level is WONDERFUL, congratulation to Andres Wisur. Great work.
edit: of course,CS is compiled in debug mode.
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ghaz
Newbie
Posts: 20
Re: New Castle level in CS: Testers required
«
Reply #2 on:
October 09, 2006, 07:51:01 am »
The level looks great. Unfortunately I can only see it as a slideshow (I probably get 2-5 fps).
Ubuntu Dapper
2.4GHz P4
521MB ram
128MB GeForceFX5500
There is a possibility that something might just be wrong with my drivers. I fiddled a lot with it a while ago. Comparing it to other OpenGL apps: Blender seems to run at normal speed, so maybe my graphics card is just too old.
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Almos
Newbie
Posts: 12
Re: New Castle level in CS: Testers required
«
Reply #3 on:
October 15, 2006, 12:41:19 pm »
Last time I tried to run it with celstart it actually ran, but the textures wouldn't load.
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I'm new to programming and I am making an MMORPG!
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