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Author Topic: blender2crystal soundpath  (Read 3501 times)
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« on: July 16, 2007, 06:55:41 pm »

Hello everyone
I would like to know how to set up the sound path so that entitys could play sounds.

Huh
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Maverick
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« Reply #1 on: July 17, 2007, 04:23:59 am »

you have to scroll down the main header, change the file path, then save your preferences, is in blender documentation
take a look Blender's User Preferences Window
« Last Edit: July 17, 2007, 04:26:07 am by Maverick » Logged
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« Reply #2 on: July 17, 2007, 02:17:43 pm »

Hmmm... it´s not working.
Isnt there somewhere a crystalspace config file for this?
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genjix
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« Reply #3 on: August 14, 2007, 08:41:30 pm »

click on the globe icon (5th on top row from left), then click the last icon on the vertical. There is a property there called sounds_path. Set that.
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