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Author Topic: Extended PSM (research paper, demo, code)  (Read 2779 times)
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« on: August 12, 2007, 02:39:14 am »

Extended PSM (XPSM) provides practical solution for real time shadows rendering. Distinguishing futures of this method from other shadow map reparameterization techniques is:
* high quality shadows, based on suboptimal projective space parameterization
* complete artifact reduction with correct post perspective space Z bias
* stability, free from singularities
* easy integration into any shadow map based engine
* patent clearance

Research paper, demo, code at

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