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Topic: Crystal Space C# bindings (Read 14144 times)
Ronsaldo
Newbie
Posts: 2
Crystal Space C# bindings
«
on:
September 12, 2007, 11:26:14 pm »
Hi, I'm creating a binding of crystal space for the C# language and the .NET platform. At this moment the build system don't works with visual studio because I'm performing command line build in special for the generated .cs files. I have tested the bindings using GNU/Linux and the mono platform, but i don't have tested it under window because i don't have enough time for do that. The bindings that I'm creating use the Java bindings as a code base. At this moment I'm only supporting crystal space version 1.2, but i think that this bindings could be compiled against crystal space 1.0 without a lot of work.
The only problem that i have is that i don't know where i could upload the bindings. Please tell me where i could upload the bindings.
P.S: The bindings are built in a independent project tree.
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jorrit
Administrator
Hero Member
Posts: 1703
Re: Crystal Space C# bindings
«
Reply #1 on:
September 17, 2007, 08:43:30 am »
Sorry for the late reply but you could submit them as a patch on our issue tracker:
http://www.crystalspace3d.org/trac/CS
.
Greetings,
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Ronsaldo
Newbie
Posts: 2
Re: Crystal Space C# bindings
«
Reply #2 on:
September 18, 2007, 03:54:36 am »
Thanks, i have created a ticket with the plugins.
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genjix
Jr. Member
Posts: 53
Re: Crystal Space C# bindings
«
Reply #3 on:
October 07, 2007, 03:42:18 pm »
Also, the new bindings are no longer monolithic and split into many separate parts. You will most likely have to change your patch to use the new system.
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