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LOD meshes in Blender2Crystal
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Topic: LOD meshes in Blender2Crystal (Read 2301 times)
bookeater2
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Posts: 45
LOD meshes in Blender2Crystal
«
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October 19, 2007, 08:10:06 pm »
How can I add LOD to meshes in Blender2Crystal, like these functions but automatically
virtual void AddMeshToStaticLOD (int lod, iMeshWrapper *mesh)=0
Set a given child mesh at a specific lod level.
virtual iLODControl * CreateStaticLOD ()=0
Create a LOD control for this mesh wrapper.
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