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Crystal World=)
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Topic: Crystal World=) (Read 2194 times)
Oracle
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Crystal World=)
«
on:
February 28, 2008, 09:22:26 pm »
1) Hi, i want too ask you, i am always interesting that can Crystal Space rendering large terrains, or another way - can Crystal space that what we see in games like Gothic (1-3), Oblivion, Two worlds.
2)What is maximum comfortable pollycount can Crystal space rendering ( to understand my question i compare to you Unreal engine 3, creators of what boast it because it can comfortabely render 3 million polygon on the screen).
P.S. Sorry if my questions shows you stupid, and sorry for my bed english=)
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