I have looked at your GSOC 08 project page, and i am very interested in AI programming. I would like to know what needs to be done in terms of:
# AI - A possible project would be to work on artificial intelligence property classes for semi-intelligent behaviour of NPC's.
# Path finding - We need good support for path finding for creatures. There is already an old path finding property class but it is outdated and needs to be rewritten from scratch.
I was on the IRC channel, and Xordan told me (dannyBlue) that the page is outdated and that another developer has done some work in these areas. I would like to know what is left to be done and if there is a need for further development.
I would like to know what are the requirements for this project. What experience should a student have?
I have done all the basic, Algorithm Analysis, Compiler, AI classes and all that stuff in my CompSci undergraduate course. I am a decent programmer (above average/ fast learner), and lately i have taken interest in AI programming.
I would like to do a project, but it has to be feasible within the four month time line and within my skill set, (there is nothing worse than applying for a job you know you can't do... well maybe actually getting it would be worse
It would be interesting to read some of the mentors ideas, regarding some feasible projects, and if possible apply to participate in one of them. I wish all the best to the participants! - In the hopes that i will be among them.
I will be around the IRC channel tomorrow, to further discuss this topic. I am also interested in any Apricot related development, but i leave that for IRC chat.