Crystal Space
Welcome, Guest. Please login or register.
July 29, 2014, 06:12:45 am

Login with username, password and session length
Search:     Advanced search
9005 Posts in 2043 Topics by 8252 Members
Latest Member: Janathan
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Development
| |-+  General Crystal Space Discussion
| | |-+  Isometric 3D tile game with Crystal Space? (Final Fantasy Tactics)
« previous next »
Pages: [1] Print
Author Topic: Isometric 3D tile game with Crystal Space? (Final Fantasy Tactics)  (Read 2610 times)
Sofakng
Newbie
*
Posts: 1


View Profile Email
« on: May 15, 2009, 01:19:53 pm »

I'm thinking about using C4 to create a "3D tile" based game such as Final Fantasy Tactics or Disgaea.

Here are some screenshots of what I'm referring to:




Many more pictures can be found here: http://www.gamedev.net/community/forums/topic.asp?topic_id=391326

Another example:


...and more pictures can be found here:  http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=403398&cmonth=3&cyear=2008

Anyways, how easy would this be to create?

These games seem to use "3D tiles" for the terrain with a grid-based system for movement.

Can anybody give me any advice or tips on creating this?

Thanks so much!
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 6.306 seconds with 16 queries.