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Author Topic: How hard is Crystal space and CEL  (Read 2087 times)
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« on: August 05, 2009, 02:40:57 am »

Hi, first off i'm a decent programmer, i know basic C++ as well as understand nearly all concepts involved with C++ and game design. I'm curious how hard it would be for me to learn CrystalSpace and use it with CEL to make a game? I've made games using Dark GDK and i found its too slow and featureless for me to even want to use anymore.

also are there any tutorials for newbies i can look at?

thanks a million,
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« Reply #1 on: August 06, 2009, 11:48:54 am »


  it's quite hard to tell how hard it is to learn CS & CEL, that's not really measurable,
and depends on a lot of factors, some of them depending on you wink
For tutorials, the manual is a good starting point (see CS/apps/tutorial/ too).
There's also a script (CS/scripts/jamtemplate/ which helps
a lot at quickstarting an app using CS (and possibly CEL).
Then, the API manual with its list of interfaces also is of great value,
even just to check what's available.
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