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Author Topic: rendering simultaneously from multiple threads  (Read 4920 times)
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« on: April 19, 2011, 07:50:22 am »

Dear CS community, do you know if CS supports multiple opengl contexts and rendering simultaneously from multiple threads?
The idea would be using multi-threading support to span multiple OpenGL contexts, used as a visualizer for a robotics simulator.
Thank you very much in advanced!
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