Crystal Space
Welcome, Guest. Please login or register.
August 22, 2014, 12:50:15 pm

Login with username, password and session length
Search:     Advanced search
9005 Posts in 2043 Topics by 8333 Members
Latest Member: Deminagomez76
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Development
| |-+  Support
| | |-+  Error in CeGUI while compiling CS. Please help!
« previous next »
Pages: [1] Print
Author Topic: Error in CeGUI while compiling CS. Please help!  (Read 1528 times)
Tutiplain
Newbie
*
Posts: 3


View Profile Email
« on: February 22, 2012, 01:52:42 pm »

Hi all,

  I am new to CrystalSpace.  I am stuck in the initial setup.  I have run the CrystalSpaceLibs setup and setup MinGW as well.  However, I am having trouble getting CrystalSpace to compile.  I keep getting this error:

./out/msysx86/optimize/plugins/gui/cegui/ceguitexture.o:c:/CrystalSpaceLibs/common/include/CEGUITEXTURE.h:196: more undefined references to '_imp__ZTVN5CEGUI7TextureE' follow

I have no idea what this means or even less how to solve it.  Can someone tell me what I am missing? Thanks!
Logged
jorrit
Administrator
Hero Member
*****
Posts: 1706


View Profile
« Reply #1 on: February 22, 2012, 01:53:52 pm »

ALWAYS tell us what versions you are using. First what version of Crystal Space and also what version of the cswinlibs package.

Greetings,
Logged
Tutiplain
Newbie
*
Posts: 3


View Profile Email
« Reply #2 on: February 22, 2012, 02:08:21 pm »

Hi,

  I am using CrystalSpace 1.4.1, CSWin32Libs 1.4_002 and GCC 4.6.1.

Logged
jorrit
Administrator
Hero Member
*****
Posts: 1706


View Profile
« Reply #3 on: February 22, 2012, 02:17:14 pm »

Hmm strange. That should work.

However two things:

1. Do you need cegui? CS itself doesn't use it a lot so perhaps you can do without. In that case just ignore the error.

2. Why are you not using the latest 2.0beta3?

Greetings,
Logged
Tutiplain
Newbie
*
Posts: 3


View Profile Email
« Reply #4 on: February 22, 2012, 02:32:11 pm »

I guess I could do without ceGUI, even though it was one of the reasons I wanted to try out CrystalSpace in the first place. Unfortunately, the make command stops after this error, so crystalspace is not fully compiled (or so I think).

I don't make it a habit to use beta software, but if it helps, I will certainly try using v 2.0
Logged
jorrit
Administrator
Hero Member
*****
Posts: 1706


View Profile
« Reply #5 on: February 22, 2012, 02:33:26 pm »

First 'jam' is the recommended way to compile CS.
Second there is an option for 'make' to continue compiling after error. I did forget what it was though.
'jam' continues by default.

Greetings,
Logged
Bluemoon
Newbie
*
Posts: 6


View Profile Email
« Reply #6 on: July 04, 2012, 12:16:28 pm »

at line 196 remove or comment out the code there. its supposed to be something like a destructor, simply remove it and it will build properly
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 4.234 seconds with 16 queries.