Crystal Space
Welcome, Guest. Please login or register.
July 28, 2014, 10:02:23 pm

Login with username, password and session length
Search:     Advanced search
9005 Posts in 2043 Topics by 8248 Members
Latest Member: Zuzawwwmilosz
* Home Help Search Login Register
+  Crystal Space
|-+  Crystal Space Project Development
| |-+  Bug Reports
| | |-+  Joystick: Only 2 axes of 4 reported by csJoystickEventHelper::GetNumAxes()
« previous next »
Pages: [1] Print
Author Topic: Joystick: Only 2 axes of 4 reported by csJoystickEventHelper::GetNumAxes()  (Read 3820 times)
calli
Newbie
*
Posts: 26


View Profile
« on: July 07, 2005, 12:35:47 pm »

Hi,

I managed to modify walktest to use a joystick (2 axes). However, I have 2 analouge sticks on my gamepad, they are recognised by Windows ok and are usable.

But csJoystickEventHelper::GetNumAxes(&Event) reports only 2 axes,
in csjoywin.cpp-->csWindowsJoystick::CreateDevice I have 4 axes, somewhere between here and csJoystickEventHelper 2 axes get lost...

My C++ knowledge is not enough to solve it myself. Any hints are welcome.

Regards,
Carsten.
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!
Page created in 6.217 seconds with 18 queries.