Hi again,
I'm trying to manually put the door meshobj in the flarge map into my own map. I have adjusted the coordinates to the doorway in the map, set existing textures for the object itself, but the object does not seem to entirely be there. Its kinda strange...I don't see anything there, nothing gets in my way when I walk through the doorway, but when I use the middle click for walktest on the doorway it does identify the mesh I've created "Selected mesh rot_door1" is displayed.
Any ideas??
Dan
I would have to see the map file.
Greetings,