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Author Topic: normalmaps?  (Read 3292 times)
vilda novak
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« on: November 29, 2005, 11:15:25 am »

how to make standard normalmaps for crystalblend?
I tried to use the material provided on blender site(under explanation of normalmaps), but the normalmap(mapped as parralax) works somehow weird(light seems to take the normals differently)

also, the specular maps don't work for me at all(but parallax seem to.)

hardware currently in use:
2xXeon
Win xp pro
nvidia geforce3
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vilda novak
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« Reply #1 on: November 29, 2005, 11:37:57 am »

solved... just did look on the maps provided in gallery...
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