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Author Topic: Changing resolution  (Read 2348 times)
GBlackice
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« on: December 01, 2005, 10:53:11 pm »

...how can i change resolution? or render it on fullscreen... tbh, i've searched on entire manual, searched on posts but i can't find the way...

*admin: changed the topic to be more descriptive from "Ehr tell me noob, but question is..."*
« Last Edit: December 07, 2005, 04:36:37 pm by dingobloo » Logged
sunshine
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« Reply #1 on: December 02, 2005, 02:58:47 am »

Changing resolution on the fly may or may not be properly supported at this time.

At launch time, you can use the --fs command-line switch to use full-screen mode, assuming the canvas supports it. Some canvases also recognize Alt-Enter as a toggle for entering full-screen mode at run-time.

You can change the resolution from the command line with the --mode=WxH switch. For example: --mode=1280x1024.
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GBlackice
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« Reply #2 on: December 03, 2005, 02:46:14 am »

Hmmm can it be called in a function like if there's a config.cfg o something? I mean, write a little program to set options -like reso or fs- and set it at start
If it can't be, another way (i'm answering my own question?!) can be a "game launcher" like old w95 games?
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sunshine
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« Reply #3 on: December 04, 2005, 01:21:29 am »

These options are also supported in configuration files. Take a look at CS/data/config/video.cfg for the generic options supported by most or all canvases. Some canvases may also understand additional options, which you may find in their own configuration files.

For screen resolution and full-screen, you can use the options:

Video.ScreenWidth
Video.ScreenHeight
Video.FullScreen
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[SOM]Roberto
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« Reply #4 on: January 22, 2006, 07:17:19 pm »

There are options running after the restart unfortunately if I want making options on program running.
« Last Edit: January 22, 2006, 07:18:53 pm by [SOM]Roberto » Logged
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