Hi.. I've got some problems with CS and walktest (surprise). When i run
walktest terrain i get this answer:
morez@linux:~/CS> walktest terrain -verbose -console
crystalspace.system:
Crystal Space version 0.98 r4 [Unix-x86-GCC] (Mon 13-Aug-2004).
Created by Jorrit Tyberghein and others...
crystalspace.canvas.glx2d:
Opening GLX2D
Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 27, 24bit TrueColorn
Frame buffer: 32bit
R8:G8:B8:A8,
level 0, double buffered
Depth buffer: 24bit
crystalspace.canvas.openglcommon.driverdb:
Applied: Work around broken ATI point sprites
Applied: ATI r300+ setting: Texture Compression
crystalspace.canvas.openglcommon:
OpenGL renderer: RADEON 9800 Pro Generic (vendor: ATI Technologies Inc.)
version 1.3.4893 (X4.3.0-8.10.19)
Using windowed mode at resolution 640x480.
crystalspace.canvas.opengl.extmgr:
GL Extension 'GL_ARB_multitexture' found and used.
GL Extension 'GL_ARB_texture_env_combine' found and used.
GL Extension 'GL_ARB_multisample' found and used.
crystalspace.canvas.openglcommon:
Multisample: disabled
crystalspace.graphics3d.opengl:
Optional Clipping: NPS
Required Clipping: PS0
Outer Clipping: ZS0
Using multitexture extension with 8 texture units
crystalspace.canvas.opengl.extmgr:
GL Extension 'GL_ARB_texture_compression' found and used.
GL Extension 'GL_ARB_texture_env_dot3' found and used.
GL Extension 'GL_ARB_vertex_program' found and used.
GL Extension 'GL_EXT_texture_env_combine' found and used.
GL Extension 'GL_EXT_texture_env_dot3' found and used.
GL Extension 'GL_NV_vertex_array_range' not found.
GL Extension 'GL_NV_vertex_program' not found.
GL Extension 'GL_SGIS_generate_mipmap' found and used.
GL Extension 'GL_EXT_texture_filter_anisotropic' found and used.
crystalspace.graphics3d.opengl:
Maximum texture size is 2048x2048
crystalspace.system:
Loading map '/lev/terrain'.
crystalspace.renderloop.load: Engine doesn't have a render loop manager!
[node: world,addon,params]
ALERT: crystalspace.renderloop.load: Engine doesn't have a render loop manager!
[node: world,addon,params]
crystalspace.system: Failing to load map!
ALERT: crystalspace.system: Failing to load map!
crystalspace.system: Error initializing system!
ALERT: crystalspace.system: Error initializing system!
Cleaning up...
crystalspace.graphics3d.opengl:
Peak GL texture cache size: 0.00 MB
Could someone tell me what's going on..?! The walktest flarge and a "map" (3 cubes

) run great.. but I would like to see a landscape..eh eh..
Thanks to all.