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Author Topic: Resources for Beginners to 3D art.  (Read 57168 times)
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« on: February 05, 2006, 10:43:27 pm »

The purpose of this thread is to provide in one place links to some good resources for making 3D art for new CS projects.
If You are an aspiring artist, or anyone who just wants to try a hand at 3D game design, hopefully this would help You get started.
I'd appreciate a lot if others could add more good links and/or information to this thread.

So, Lets get Going....

Blender Resources

Official Blender Magazine for Artists:

3D models

Building Maps

Making Characters

Character Animation

3dsMAX Resources

Normal Map Workflow:
Low Poly Character Modelling:
Modeling a head with Editable Poly:

Terragen Resources

Terragen-to-Blender Converter:

General Resources




Character Modelling Process:
Digital Sculpting:  Save this pdf and read it.
Spiraloid Digital Sculpting Forum:
Low Polygon Hair Texturing:
Human Eye Modeling:
Assets from YoFrankie:


Free Textures
Lots of free textures here:
Huge Collection of Free Models, Fonts, Textures ect:
Some free textures:

- Platform for shader development:
- debugging tool for shaders:

I'll try keep adding more links as and when I find them.

« Last Edit: March 08, 2010, 08:20:37 pm by kickvb » Logged
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« Reply #1 on: May 09, 2006, 10:08:55 pm »

2 useful resources for track modelling: Building Tutorial?PHPSESSID=082a21a3cf98200d489c2d2454b908cc
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« Reply #2 on: June 22, 2006, 03:54:08 pm »

Character modeling tutorial (not low-poly):
and check
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« Reply #3 on: December 26, 2009, 08:29:45 am »

thanks for your hard work! its helping me out a lot. Smiley
Robert webber
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« Reply #4 on: September 09, 2013, 01:42:10 pm »

Hey, thanks for sharing this. I think Google Sketchup is one of the best utilities which can be so much of use to the beginners in 3D design. The pro version is available at a price. I think the free version is enough.
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