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Author Topic: Light shapes  (Read 2570 times)
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« on: February 14, 2006, 01:21:28 pm »

If I want to make a neon tube, how can I make the light for it? In Blender, there are only point lights. How can I make a tube light?
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jorrit
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« Reply #1 on: February 14, 2006, 01:25:44 pm »

If I want to make a neon tube, how can I make the light for it? In Blender, there are only point lights. How can I make a tube light?

You can simulate it with an object that has lighting disabled so it is fullbright and then use a few lights next to each other.

Greetings,
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« Reply #2 on: February 21, 2006, 01:24:31 am »

And does CS support surface lights (like the Quake 3 engine)?
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jorrit
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« Reply #3 on: February 21, 2006, 06:31:40 am »

And does CS support surface lights (like the Quake 3 engine)?

Nope, not yet. You can simulate it with the trick I explained above though.

Greetings,
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