Yes... I know... hehe

Well, there goes:
Output:
Estrada Real Digital v0.04
crystalspace.canvas.glx2d:
Opening GLX2D
Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 0x00000025, 24bit TrueColor
R8:G8:B8:A8,
level 0, double buffered
crystalspace.canvas.openglcommon:
OpenGL renderer: Mesa DRI Intel(R) 845G 20040919 x86/MMX/SSE2 (vendor:
Tungsten Graphics, Inc) version 1.3 Mesa 6.2.1
Using windowed mode at resolution 640x480.
Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0
AccumAlpha: 0 MultiSamples: 0
Multisample: disabled
crystalspace.mesh.loader.factory.sprite.cal3d:
Material definitions in meshes is not considered good style, if you need to
define a mesh and material at the same time use libraries.
[node:
meshfact(name=padre),params,material(name=padre_skin)]
WARNING! Object 'Object04' is not closed!
WARNING! Object 'Museu_Mes0' is not closed!
WARNING! Object 'monkey' is not closed!
WARNING! Object 'Museu_Portas_3' is not closed!
WARNING! Object 'Estatua_Co' is not closed!
WARNING! Object 'monkey' is not closed!
...
crystalspace.collisiondetection.opcode:
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 6 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 3 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 82 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 1 degenerate faces in model! Collision might report
wrong results!
OPCODE WARNING: found 2 degenerate faces in model! Collision might report
wrong results!
loading definitions file /this/aws/awserd.def...
load successful (2 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.graphics3d.shader.glcg'
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.graphics3d.shader.glcg'
The CEL code is in the CVS of
www.sf.net/projects/erd, files erdBehaviour*.* . The CS code (apperd.*) is outdated...
Regards