iSkeletonAnimationInstance Struct Reference
This interface provides played animation instance of a skeleton. More...
#include <imesh/skeleton.h>
Inheritance diagram for iSkeletonAnimationInstance:
Public Member Functions | |
virtual csTicks | GetDuration ()=0 |
Get animation instance duration. | |
virtual float | GetFactor ()=0 |
Get animation factor. | |
virtual float | GetSpeed ()=0 |
Get animation speed. | |
virtual void | SetDuration (csTicks time)=0 |
Set animation instance duration. | |
virtual void | SetFactor (float factor)=0 |
Set animation factor. | |
virtual void | SetSpeed (float speed)=0 |
Set animation speed (default = 1.0). |
Detailed Description
This interface provides played animation instance of a skeleton.
Definition at line 373 of file skeleton.h.
Member Function Documentation
virtual csTicks iSkeletonAnimationInstance::GetDuration | ( | ) | [pure virtual] |
Get animation instance duration.
virtual float iSkeletonAnimationInstance::GetFactor | ( | ) | [pure virtual] |
Get animation factor.
virtual float iSkeletonAnimationInstance::GetSpeed | ( | ) | [pure virtual] |
Get animation speed.
virtual void iSkeletonAnimationInstance::SetDuration | ( | csTicks | time | ) | [pure virtual] |
Set animation instance duration.
virtual void iSkeletonAnimationInstance::SetFactor | ( | float | factor | ) | [pure virtual] |
Set animation factor.
virtual void iSkeletonAnimationInstance::SetSpeed | ( | float | speed | ) | [pure virtual] |
Set animation speed (default = 1.0).
The documentation for this struct was generated from the following file:
- imesh/skeleton.h
Generated for Crystal Space 2.0 by doxygen 1.6.1