CrystalSpace

Public API Reference

CS::Geometry::TesselatedQuad Class Reference

A tesselated quad. More...

#include <cstool/genmeshbuilder.h>

Inheritance diagram for CS::Geometry::TesselatedQuad:

List of all members.

Public Member Functions

virtual bool Append (iMeshFactoryWrapper *factory)
 Append this primitive to the given factory.
virtual void Append (iGeneralFactoryState *state)
 Append this primitive to the given factory.
int GetLevel () const
 Get the tesselation level.
void SetLevel (int level)
 Set the tesselation level for this quad. Default is 1.
void SetMapper (TextureMapper *mapper)
 Set the mapper.
 TesselatedQuad (const csVector3 &v0, const csVector3 &v1, const csVector3 &v2)
 Generate a single-sided tesselations quad.

Detailed Description

A tesselated quad.

Definition at line 70 of file genmeshbuilder.h.


Constructor & Destructor Documentation

CS::Geometry::TesselatedQuad::TesselatedQuad ( const csVector3 v0,
const csVector3 v1,
const csVector3 v2 
)

Generate a single-sided tesselations quad.

v0-v1 and v0-v2 should be oriented clockwise from the visible side.

Parameters:
v0 is the origin of the quad.
v1 is the first axis.
v2 is the second axis.

Member Function Documentation

virtual bool CS::Geometry::TesselatedQuad::Append ( iMeshFactoryWrapper factory  )  [inline, virtual]

Append this primitive to the given factory.

Returns false if the primitive is not a genmesh.

Reimplemented from CS::Geometry::Primitive.

Definition at line 104 of file genmeshbuilder.h.

virtual void CS::Geometry::TesselatedQuad::Append ( iGeneralFactoryState factory  )  [virtual]

Append this primitive to the given factory.

Implements CS::Geometry::Primitive.

int CS::Geometry::TesselatedQuad::GetLevel (  )  const [inline]

Get the tesselation level.

Definition at line 92 of file genmeshbuilder.h.

void CS::Geometry::TesselatedQuad::SetLevel ( int  level  )  [inline]

Set the tesselation level for this quad. Default is 1.

Definition at line 89 of file genmeshbuilder.h.

void CS::Geometry::TesselatedQuad::SetMapper ( TextureMapper mapper  )  [inline]

Set the mapper.

Default mapper is Primitives::DensityTextureMapper with density 1.

Definition at line 98 of file genmeshbuilder.h.


The documentation for this class was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1