CS::PluginCommon::ShaderCacheHelper::StringStoreWriter Class Reference
Helper to write strings in an efficient way (each string once). More...
#include <csplugincommon/shader/shadercachehelper.h>
Public Member Functions | |
bool | EndUse () |
End string store usage. | |
uint32 | GetID (const char *string) |
Get an ID for a string. | |
bool | StartUse (iFile *file) |
Start using a string store. |
Detailed Description
Helper to write strings in an efficient way (each string once).
Definition at line 97 of file shadercachehelper.h.
Member Function Documentation
bool CS::PluginCommon::ShaderCacheHelper::StringStoreWriter::EndUse | ( | ) |
End string store usage.
- Remarks:
- This will write more data to the file!
uint32 CS::PluginCommon::ShaderCacheHelper::StringStoreWriter::GetID | ( | const char * | string | ) |
Get an ID for a string.
bool CS::PluginCommon::ShaderCacheHelper::StringStoreWriter::StartUse | ( | iFile * | file | ) |
Start using a string store.
Strings will ultimatively be written to file. Call EndUse() after use.
The documentation for this class was generated from the following file:
- csplugincommon/shader/shadercachehelper.h
Generated for Crystal Space 2.0 by doxygen 1.6.1