CS::RenderManager::RenderTreeStandardTraits Class Reference
Standard traits for customizing the render tree class. More...
#include <csplugincommon/rendermanager/standardtreetraits.h>
Inherited by CS::RenderManager::RenderTreeLightingTraits.
Classes | |
struct | ContextNodeExtraDataType |
Any extra data that should be defined for each context node. More... | |
struct | MeshExtraDataType |
Any extra data per mesh in a single mesh. More... | |
struct | MeshNodeExtraDataType |
Any extra data that should be defined for each mesh node. More... | |
struct | MeshNodeKeyType |
The data type to use as node key for mesh nodes. More... | |
struct | PersistentDataExtraDataType |
Any extra data that needs to persist between frames. More... | |
Static Public Member Functions | |
Standard functions | |
static MeshNodeKeyType | GetMeshNodeKey (CS::Graphics::RenderPriority defaultPriority, const csRenderMesh &rendermesh, const PersistentDataExtraDataType &data) |
Given a iMeshWrapper and a csRenderMesh, get the correct mesh node index. | |
template<typename T > | |
static void | SetupMeshNode (T &meshNode, CS::Graphics::RenderPriority defaultPriority, const csRenderMesh &rendermesh, const PersistentDataExtraDataType &data) |
Setup a new mesh node from the first iMeshWrapper and csRenderMesh. |
Detailed Description
Standard traits for customizing the render tree class.
Render tree traits specify additional data stored with meshes, contexts and others in a render tree. To provide custom traits, create a class and either provide a new, custom type for a trait or typedef in the respective type from RenderTreeStandardTraits.
Definition at line 49 of file standardtreetraits.h.
Member Function Documentation
static MeshNodeKeyType CS::RenderManager::RenderTreeStandardTraits::GetMeshNodeKey | ( | CS::Graphics::RenderPriority | defaultPriority, | |
const csRenderMesh & | rendermesh, | |||
const PersistentDataExtraDataType & | data | |||
) | [inline, static] |
Given a iMeshWrapper and a csRenderMesh, get the correct mesh node index.
Definition at line 104 of file standardtreetraits.h.
static void CS::RenderManager::RenderTreeStandardTraits::SetupMeshNode | ( | T & | meshNode, | |
CS::Graphics::RenderPriority | defaultPriority, | |||
const csRenderMesh & | rendermesh, | |||
const PersistentDataExtraDataType & | data | |||
) | [inline, static] |
Setup a new mesh node from the first iMeshWrapper and csRenderMesh.
Definition at line 122 of file standardtreetraits.h.
The documentation for this class was generated from the following file:
- csplugincommon/rendermanager/standardtreetraits.h
Generated for Crystal Space 2.0 by doxygen 1.6.1