CS::RenderManager::SimpleTreeRenderer< RenderTree > Class Template Reference
Renderer for multiple contexts, grouping them by render target and rendering all layers of each context to same target. More...
#include <csplugincommon/rendermanager/render.h>
Detailed Description
template<typename RenderTree>
class CS::RenderManager::SimpleTreeRenderer< RenderTree >
Renderer for multiple contexts, grouping them by render target and rendering all layers of each context to same target.
Usage: with reverse iteration over all contexts. Usually used in the final step before post processing effects are applied.
Example:
// ... contexts setup etc. ... { SimpleTreeRenderer<RenderTree> render (renderView->GetGraphics3D (), shaderManager); ForEachContextReverse (renderTree, render); } // ... apply post processing ...
Definition at line 279 of file render.h.
The documentation for this class was generated from the following file:
- csplugincommon/rendermanager/render.h
Generated for Crystal Space 2.0 by doxygen 1.6.1