CS::RenderManager::SingleMeshContextNumbering< RenderTree > Class Template Reference
Simple operation to assign sequential IDs to all mesh nodes within a context. More...
#include <csplugincommon/rendermanager/operations.h>
Detailed Description
template<typename RenderTree>
class CS::RenderManager::SingleMeshContextNumbering< RenderTree >
Simple operation to assign sequential IDs to all mesh nodes within a context.
Definition at line 666 of file operations.h.
The documentation for this class was generated from the following file:
- csplugincommon/rendermanager/operations.h
Generated for Crystal Space 2.0 by doxygen 1.6.1