CrystalSpace

Public API Reference

CS::Animation::NameBoneMappingHelper Struct Reference

This helper class can generate a bone mapping by simply taking the corresponding bones that have the same name. More...

#include <imesh/animnode/retarget.h>

List of all members.

Static Public Member Functions

static void GenerateMapping (CS::Animation::BoneMapping &mapping, CS::Animation::iSkeletonFactory *sourceSkeleton, CS::Animation::iSkeletonFactory *targetSkeleton)
 Generate a bone mapping by taking the corresponding bones that have the same name.

Detailed Description

This helper class can generate a bone mapping by simply taking the corresponding bones that have the same name.

Definition at line 117 of file retarget.h.


Member Function Documentation

static void CS::Animation::NameBoneMappingHelper::GenerateMapping ( CS::Animation::BoneMapping mapping,
CS::Animation::iSkeletonFactory sourceSkeleton,
CS::Animation::iSkeletonFactory targetSkeleton 
) [inline, static]

Generate a bone mapping by taking the corresponding bones that have the same name.

Definition at line 120 of file retarget.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1