CrystalSpace

Public API Reference

CS::Animation::iSkeletonAnimationNode Struct Reference
[Mesh plugins]

Raw animation node. More...

#include <imesh/animnode/skeleton2anim.h>

Inheritance diagram for CS::Animation::iSkeletonAnimationNode:

List of all members.


Detailed Description

Raw animation node.

It takes the data from a raw animation, controls the playback of it, and feeds it into the animation blending tree. It is defined by a CS::Animation::iSkeletonAnimationNodeFactory.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Main users of this interface:

Definition at line 705 of file skeleton2anim.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1