CrystalSpace

Public API Reference

CS::Graphics::RenderMeshModes Struct Reference

Mesh render mode information. More...

#include <ivideo/rendermesh.h>

Inheritance diagram for CS::Graphics::RenderMeshModes:

List of all members.

Public Attributes

AlphaTestOptions alphaTest
 Alpha test setting (take effect when mixmode enables alpha test).
bool alphaToCoverage
 Whether to enable alpha to coverage.
csAlphaMode::AlphaType alphaType
 Alpha mode this mesh is drawn.
uint atcMixmode
 Mixmode to use together with alpha to coverage.
csRef< csRenderBufferHolderbuffers
 Holder of default render buffers.
MeshCullMode cullMode
 Mesh culling mode.
bool doInstancing
 Whether to enable instancing.
size_t instanceNum
 Number of instances.
iRenderBuffer ** instParamBuffers
 Instance parameters, as shader variables.
size_t instParamNum
 Number of instance parameters.
csShaderVariable **const * instParams
 Instance parameters, as shader variables.
const csVertexAttribinstParamsTargets
 Targets of instance parameters.
uint mixmode
 mixmode to use
RenderPriority renderPrio
 Mesh render priority.
csZBufMode z_buf_mode
 Z mode to use.
bool zoffset
 Whether Z value offsetting should be enabled.

Detailed Description

Mesh render mode information.

Contains the Z, mix and alpha modes to use for rendering a mesh.

Remarks:
Is separate from CS::Graphics::CoreRenderMesh to allow preprocessing steps to modify the mode data.

Definition at line 151 of file rendermesh.h.


Member Data Documentation

Alpha test setting (take effect when mixmode enables alpha test).

Definition at line 218 of file rendermesh.h.

Whether to enable alpha to coverage.

Note that alpha to coverage requires enabled multisampling If that is the case alpha to coverage is enabled and the mixmode from atcMixmode is used. Otherwise, the normal mixmode is used.

Definition at line 196 of file rendermesh.h.

Alpha mode this mesh is drawn.

Definition at line 215 of file rendermesh.h.

Mixmode to use together with alpha to coverage.

Definition at line 198 of file rendermesh.h.

Holder of default render buffers.

Definition at line 224 of file rendermesh.h.

Mesh culling mode.

Definition at line 204 of file rendermesh.h.

Whether to enable instancing.

Definition at line 227 of file rendermesh.h.

Number of instances.

Definition at line 233 of file rendermesh.h.

Instance parameters, as shader variables.

Each element in the array is a render buffer with the values for an instance parameter; there must be as many render buffers as parameters.

The instance data can be given in both the instParams and instParamsBuffers array; in that case, the render buffer takes precedence. Only when a buffer is null the shader variable data is taken.

Definition at line 253 of file rendermesh.h.

Number of instance parameters.

Definition at line 229 of file rendermesh.h.

Instance parameters, as shader variables.

The "instance" array (elements of type csShaderVariable**) has one "parameter" array for each instance. The parameter array (elements of type csShaderVariable*) has one shader variable for each instance parameter.

Definition at line 241 of file rendermesh.h.

Targets of instance parameters.

Definition at line 231 of file rendermesh.h.

mixmode to use

Definition at line 187 of file rendermesh.h.

Mesh render priority.

Definition at line 201 of file rendermesh.h.

Z mode to use.

Definition at line 184 of file rendermesh.h.

Whether Z value offsetting should be enabled.

Definition at line 221 of file rendermesh.h.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1