CrystalSpace

Public API Reference

iEngineFrameCallback Struct Reference
[Crystal Space 3D Engine]

A callback that will be fired whenever the engine starts drawing a frame. More...

#include <iengine/engine.h>

Inheritance diagram for iEngineFrameCallback:

List of all members.

Public Member Functions

virtual void StartFrame (iEngine *engine, iRenderView *rview)=0
 Start a new frame.

Detailed Description

A callback that will be fired whenever the engine starts drawing a frame.

This callback is used by:

Definition at line 136 of file engine.h.


Member Function Documentation

virtual void iEngineFrameCallback::StartFrame ( iEngine engine,
iRenderView rview 
) [pure virtual]

Start a new frame.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1