CrystalSpace

Public API Reference

iParticleSystemBase Struct Reference
[Mesh plugins]

Base properties for particle system. More...

#include <imesh/particles.h>

Inheritance diagram for iParticleSystemBase:

List of all members.

Public Member Functions

virtual void AddEffector (iParticleEffector *effector)=0
 Add an effector to the system. The particle should increment the reference.
virtual void AddEmitter (iParticleEmitter *emitter)=0
 Add an emitter to the system. The particle should increment the reference.
virtual const csVector3GetCommonDirection () const =0
 Get the common direction.
virtual iParticleEffectorGetEffector (size_t index) const =0
 Get an effector.
virtual size_t GetEffectorCount () const =0
 Get total number of effector.
virtual iParticleEmitterGetEmitter (size_t index) const =0
 Get an emitter.
virtual size_t GetEmitterCount () const =0
 Get total number of emitters.
virtual csParticleIntegrationMode GetIntegrationMode ()=0
 Get particle integration mode.
virtual const csBox3GetMinBoundingBox () const =0
 Get the smallest bounding box particle system should use.
virtual csParticleRenderOrientation GetParticleRenderOrientation () const =0
 Get particle type.
virtual const csVector2GetParticleSize () const =0
 Get common size of particles.
virtual csParticleRotationMode GetRotationMode () const =0
 Get particle rotation mode.
virtual csParticleSortMode GetSortMode () const =0
 Get particle sort mode.
virtual csParticleTransformMode GetTransformMode () const =0
 Get transform mode.
virtual bool GetUseIndividualSize () const =0
 Get if particles should use specified or their own size.
virtual void RemoveEffector (size_t index)=0
 Remove an effector by index.
virtual void RemoveEmitter (size_t index)=0
 Remove an emitter by index.
virtual void SetCommonDirection (const csVector3 &direction)=0
 Set the common direction.
virtual void SetIntegrationMode (csParticleIntegrationMode mode)=0
 Set particle integration mode.
virtual void SetMinBoundingBox (const csBox3 &box)=0
 Set the smallest bounding box particle system should use.
virtual void SetParticleRenderOrientation (csParticleRenderOrientation o)=0
 Set particle type generated.
virtual void SetParticleSize (const csVector2 &size)=0
 Set common size of particles.
virtual void SetRotationMode (csParticleRotationMode mode)=0
 Set particle rotation mode.
virtual void SetSortMode (csParticleSortMode mode)=0
 Set particle sort mode.
virtual void SetTransformMode (csParticleTransformMode mode)=0
 Set transform mode.
virtual void SetUseIndividualSize (bool individual)=0
 Set if particles should use specified or their own size.

Detailed Description

Base properties for particle system.

Interface shared between particle system and particle system factories, where the factory will use the values as defaults for newly created particle systems.

Definition at line 394 of file particles.h.


Member Function Documentation

virtual void iParticleSystemBase::AddEffector ( iParticleEffector effector  )  [pure virtual]

Add an effector to the system. The particle should increment the reference.

virtual void iParticleSystemBase::AddEmitter ( iParticleEmitter emitter  )  [pure virtual]

Add an emitter to the system. The particle should increment the reference.

virtual const csVector3& iParticleSystemBase::GetCommonDirection (  )  const [pure virtual]

Get the common direction.

virtual iParticleEffector* iParticleSystemBase::GetEffector ( size_t  index  )  const [pure virtual]

Get an effector.

virtual size_t iParticleSystemBase::GetEffectorCount (  )  const [pure virtual]

Get total number of effector.

virtual iParticleEmitter* iParticleSystemBase::GetEmitter ( size_t  index  )  const [pure virtual]

Get an emitter.

virtual size_t iParticleSystemBase::GetEmitterCount (  )  const [pure virtual]

Get total number of emitters.

virtual csParticleIntegrationMode iParticleSystemBase::GetIntegrationMode (  )  [pure virtual]

Get particle integration mode.

virtual const csBox3& iParticleSystemBase::GetMinBoundingBox (  )  const [pure virtual]

Get the smallest bounding box particle system should use.

virtual csParticleRenderOrientation iParticleSystemBase::GetParticleRenderOrientation (  )  const [pure virtual]

Get particle type.

virtual const csVector2& iParticleSystemBase::GetParticleSize (  )  const [pure virtual]

Get common size of particles.

virtual csParticleRotationMode iParticleSystemBase::GetRotationMode (  )  const [pure virtual]

Get particle rotation mode.

virtual csParticleSortMode iParticleSystemBase::GetSortMode (  )  const [pure virtual]

Get particle sort mode.

virtual csParticleTransformMode iParticleSystemBase::GetTransformMode (  )  const [pure virtual]

Get transform mode.

virtual bool iParticleSystemBase::GetUseIndividualSize (  )  const [pure virtual]

Get if particles should use specified or their own size.

virtual void iParticleSystemBase::RemoveEffector ( size_t  index  )  [pure virtual]

Remove an effector by index.

virtual void iParticleSystemBase::RemoveEmitter ( size_t  index  )  [pure virtual]

Remove an emitter by index.

virtual void iParticleSystemBase::SetCommonDirection ( const csVector3 direction  )  [pure virtual]

Set the common direction.

virtual void iParticleSystemBase::SetIntegrationMode ( csParticleIntegrationMode  mode  )  [pure virtual]

Set particle integration mode.

virtual void iParticleSystemBase::SetMinBoundingBox ( const csBox3 box  )  [pure virtual]

Set the smallest bounding box particle system should use.

virtual void iParticleSystemBase::SetParticleRenderOrientation ( csParticleRenderOrientation  o  )  [pure virtual]

Set particle type generated.

virtual void iParticleSystemBase::SetParticleSize ( const csVector2 size  )  [pure virtual]

Set common size of particles.

virtual void iParticleSystemBase::SetRotationMode ( csParticleRotationMode  mode  )  [pure virtual]

Set particle rotation mode.

virtual void iParticleSystemBase::SetSortMode ( csParticleSortMode  mode  )  [pure virtual]

Set particle sort mode.

virtual void iParticleSystemBase::SetTransformMode ( csParticleTransformMode  mode  )  [pure virtual]

Set transform mode.

virtual void iParticleSystemBase::SetUseIndividualSize ( bool  individual  )  [pure virtual]

Set if particles should use specified or their own size.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.6.1