iRenderBufferPersistence Struct Reference
Render buffer persistence information. More...
#include <imap/renderbufferpersistence.h>
Inheritance diagram for iRenderBufferPersistence:
Public Member Functions | |
virtual const char * | GetFileName ()=0 |
Query the filename into which the render buffer should preferably be saved. |
Detailed Description
Render buffer persistence information.
If a render buffer exhibits this interface it can return information on the preferred way a render buffer should be made persistent (ie stored on disk).
Definition at line 31 of file renderbufferpersistence.h.
Member Function Documentation
virtual const char* iRenderBufferPersistence::GetFileName | ( | ) | [pure virtual] |
Query the filename into which the render buffer should preferably be saved.
Implemented in CS::RenderBufferPersistent.
The documentation for this struct was generated from the following file:
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