iTerrainCellLoadCallback Struct Reference
Callbacks for cell load/unload events. More...
#include <imesh/terrain2.h>
Inheritance diagram for iTerrainCellLoadCallback:
Public Member Functions | |
virtual void | OnCellLoad (iTerrainCell *cell)=0 |
Callback on loading of a terrain cell. | |
virtual void | OnCellPreLoad (iTerrainCell *cell)=0 |
Callback on pre-loading of a terrain cell. | |
virtual void | OnCellUnload (iTerrainCell *cell)=0 |
Callback when unloading a terrain cell. |
Detailed Description
Callbacks for cell load/unload events.
Definition at line 567 of file terrain2.h.
Member Function Documentation
virtual void iTerrainCellLoadCallback::OnCellLoad | ( | iTerrainCell * | cell | ) | [pure virtual] |
Callback on loading of a terrain cell.
- Parameters:
-
cell loaded cell
virtual void iTerrainCellLoadCallback::OnCellPreLoad | ( | iTerrainCell * | cell | ) | [pure virtual] |
Callback on pre-loading of a terrain cell.
- Parameters:
-
cell pre-loaded cell
virtual void iTerrainCellLoadCallback::OnCellUnload | ( | iTerrainCell * | cell | ) | [pure virtual] |
Callback when unloading a terrain cell.
- Parameters:
-
cell unloaded cell
The documentation for this struct was generated from the following file:
- imesh/terrain2.h
Generated for Crystal Space 2.0 by doxygen 1.6.1