CS::RenderManager::ShadowPSSM< RenderTree, LayerConfigType >::ViewSetup Class Reference
Shadow per-view specific data. More...
#include <csplugincommon/rendermanager/shadow_pssm.h>
Detailed Description
template<typename RenderTree, typename LayerConfigType>
class CS::RenderManager::ShadowPSSM< RenderTree, LayerConfigType >::ViewSetup
Shadow per-view specific data.
An instance of this class needs to be created when rendering a view and passed the light setup. Example:
// ... basic setup ... // Setup shadow handler per-view data ShadowType::ViewSetup shadowViewSetup ( rednerManager->lightPersistent.shadowPersist, renderView); // ... perform various tasks ... // Setup lighting for meshes LightSetupType lightSetup ( renderManager->lightPersistent, renderManager->lightManager, context.svArrays, layerConfig, shadowViewSetup);
- See also:
- LightSetup
Definition at line 94 of file shadow_pssm.h.
The documentation for this class was generated from the following file:
- csplugincommon/rendermanager/shadow_pssm.h
Generated for Crystal Space 2.0 by doxygen 1.6.1