CS::RenderManager::TraverseUsedSVSets< RenderTree, Fn > Class Template Reference
Traverser for all meshes in a tree, returning the set of used shader variables for each mesh. More...
#include <csplugincommon/rendermanager/svtraverse.h>
Detailed Description
template<typename RenderTree, typename Fn>
class CS::RenderManager::TraverseUsedSVSets< RenderTree, Fn >
Traverser for all meshes in a tree, returning the set of used shader variables for each mesh.
Usage: together with ForEachMeshNode(). A functor must be provided in Fn which implements void operator() (RenderTree::MeshNode* node, size_t layer, RenderTree::MeshNode::SingleMesh& mesh, csBitArray names). The names bit array will have a bit set for each shader variable name used by the given mesh.
Definition at line 44 of file svtraverse.h.
The documentation for this class was generated from the following file:
- csplugincommon/rendermanager/svtraverse.h
Generated for Crystal Space 2.0 by doxygen 1.6.1