csplugincommon/rendermanager/render.h File Reference
Context rendering. More...
#include "csplugincommon/rendermanager/posteffects.h"
#include "csplugincommon/rendermanager/operations.h"
#include "csplugincommon/rendermanager/rendertree.h"
#include "csplugincommon/rendermanager/svarrayholder.h"
#include "csplugincommon/rendermanager/occluvis.h"
#include "ivideo/graph2d.h"
#include "iengine/sector.h"
Go to the source code of this file.
Classes | |
class | CS::RenderManager::BeginFinishDrawScope |
Scope wrapper for setting BeginDraw flags and calling FinishDraw on scope end. More... | |
class | CS::RenderManager::ContextTargetSetup< ContextType > |
Scope wrapper for setting render target from context settings. More... | |
class | CS::RenderManager::RenderCommon< RenderTree > |
Common mesh render functions. More... | |
class | CS::RenderManager::SimpleContextRender< RenderTree > |
Render mesh nodes within one context. More... | |
class | CS::RenderManager::SimpleContextRenderByMesh< RenderTree > |
Render mesh nodes within one context with "by mesh" render grouping. More... | |
class | CS::RenderManager::SimpleTreeRenderer< RenderTree > |
Renderer for multiple contexts, grouping them by render target and rendering all layers of each context to same target. More... | |
Namespaces | |
namespace | CS |
Main namespace for CrystalSpace. | |
namespace | CS::RenderManager |
Classes for render manager plugin implementation. |
Detailed Description
Context rendering.
Definition in file render.h.
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